2008 - 2010 The Ball Environments

Environments for the 2010 game The Ball https://store.steampowered.com/app/35460/The_Ball/
Unreal Engine 3, took 2.5 years to build all areas of the whole game. Team of 3-4 artists/designers as the core team.
Collaborative effort from our wider team - I was the Art director and the main level, environment and tech artist and built large parts of everything, as well as finalized all areas.
Nearly all assets were done in-house. Some photosourced textures from CGtextures.