The environments for The Solus Project (2016) - https://store.steampowered.com/app/313630/The_Solus_Project/
Idea was to create a game inspired by Unreal 1 and other older 90s FPS games.
UE4.11, took 3 years to build the 16 hours worth of singleplayer environments with a core team of 3-4 artists/designers.
Collaborative effort from our team - I was the Art director and the main level, environment and tech artist and built large parts of everything, as well as finalized all areas.
Small props/character/a few plants, some debris from Turbosquid. Some textures from Gametextures. All other content inhouse.